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Bravo

Simple Dice Tutorial (Anim8or)

Tutorial for making dice a nice easy way...

1. Make a box, set it to have 70x70x70 size with 7 divisions on each axis.



2. Go edit..locate..centre about origin then go edit..locate..stand on ground

3. Go build..convert to mesh

4. Go to point edit mode, and select the faces that correspond to the numbers of the die.



5. Extrude them inwards just a little bit.



6. Extrude inwards again, a little bit more this time.



7. You might find it easier at this point to colour in the faces to whatever colour you want them.

8. Go to object mode.

9. Go build..subdivide faces. Leave the settings at default.



10. Up to you, but I did build..subdivide faces again.





Next Step

Ok, now what?

1. Try making a better die using 9 divisions, that way the 'dots' would be closer to the centre.
2. Experiment with the extrusions (parts 5 and 6), see what happens when you extrude different lengths then subdivide.
3. Using the Basics of texturing using Anim8or tutorial as a guide, make different effects on the dice. As a few suggestions, try crystal, plastic or maybe even gold. The Anim8or material database will also help you.

Have fun!
cannellbd

Will have to print this and try on my PC upstairs. (Whenver I use anim8or on this PC it crashes. And everything is newer than the things upstairs! lol)
Bravo

Next Step

Ok, now what?

1. Try making a better die using 9 divisions, that way the 'dots' would be closer to the centre.
2. Experiment with the extrusions (parts 5 and 6), see what happens when you extrude different lengths then subdivide.
3. Using the Basics of texturing using Anim8or tutorial as a guide, make different effects on the dice. As a few suggestions, try crystal, plastic or maybe even gold. The Anim8or material database will also help you.
4. Instead of using build..subdivide faces, try build..convert to subdivided and see the differences.

Have fun!
cannellbd

First attempt...



I'll probably try again tomorrow or tonight.

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